If you're looking to get more fun out of campaign mode for the original Halo, and also Halo 3, ODST and Reach, you're in the right place because there are over a million words of cyborg-happy yammering here. In particular, for the original there's a massive section of fun backed up by hundreds of movies. So come on in and get a bit of red mist worked up under your visor! To help get you started, here are some random pictures from articles on the site. Click to enlarge, or click a caption to jump to the relevant page.

Latest updates

  • December 4th: Twin bridges megabattle, sniping
    Lots of sniping to enjoy, in BCM606.
  • November 28th: Aggressive left side defence evolved
    Further spectacular action, in BCM605.
  • November 26th: Twin bridges megabattle, aggressive left side defence
    Trying out a new idea, in BCM604.
  • November 23rd: Twin bridges megabattling
    I return to the twin bridges megabattle in BCM603.
  • November 1st: Control room, more glass shattering fun
    A further instalment on my control room coverage: BCM602.
  • October 29th: Freakiness and fun
    There's a new dose of freakiness and fun, in BCM601.
  • October 25th: Grunty adventure in the valley
    For my six-hundredth movie in the series, a grunty special! Check out BCM600.
  • October 22nd: More glasshouse battling
    There's yet more carnage in the glasshouse room, in BCM599.
  • October 19th: Glasshouse battling
    It's back to the glasshouse room for some close-quarters carnage, in BCM598.
  • October 10th: Restless gunner Grunts in the cavern
    More Grunt business in BCM597, accompanied by a new article. Separately, I've also done some further revision on my page for the spiral path megabattle's rear attack battle plan.
  • October 7th: Harlequin and super-merged Grunts via gunner sniping
    An old topic is revisited in BCM596 and covered in a new article, Merged Grunts via gunner sniping.
  • October 5th: Four more clutter plays
    Enjoy my final dose of clutter-filled rear attacks in BCM595.
  • October 4th: Three more clutter plays
    Another three rear attacks using the same cluttered set-up. See BCM594.
  • October 2nd: Rear attacks with added clutter
    More rear attacking in BCM593, but now with added clutter!
  • September 30th: More rear attacks
    There's more rear attacking in BCM592, but this time without rockets.
  • September 28th: Spiral path megabattle, rear attacks
    In BCM591 I feature the 'rear attack' battle plan for the first time. I've also revised and retitled the relevant plan page (previously named 'Pass attack from behind').
  • September 25th: Cavern descent by Ghost; article posted
    I've also now posted an article on cavern descent by Ghost.
  • September 25th: Cavern descent by Warthog; article posted
    Going with my movies, I've now posted a big article all about cavern descent by Warthog.
  • September 23rd: Jump-bail transfer trick
    Dangerous acrobatics feature in BCM590, as the Warthog fun continues.
  • September 21st: Riding in passenger spots
    The cavern descent business continues with BCM589.
  • September 18th: And now, bouncing on the hog!
    It's cavern descent with a Warthog again, but in a different way! See BCM588.
  • September 15th: Cavern descent by Warthog
    Going down in a Warthog now, and having fun with it! Don't miss BCM587.
  • September 10th: Cavern descent by Ghost
    A new topic now, as I try to reach the bottom of the AOTCR cavern in a Ghost! See BCM586.
  • September 8th: Spiral path megabattle, fighting without the sniper
    In my final instalment BCM585, I'm tackling an onslaught without the sniper's help. Not easy!
  • September 7th: Spiral path megabattle, further plays
    More plays of that Ghost-enhanced modification now, in BCM584.
  • September 6th: Spiral path megabattle, modification and early plays
    In BCM583 I modify things by adding some handy Ghosts!
  • September 4th: Spiral path megabattle, leisurely high position play
    A slower pace of action, in BCM582
  • September 2nd: Spiral path megabattle, bail stunt special
    My sixth instalment BCM581 showcases some novel infiltration methods!
  • August 31st: Spiral path megabattle, Ghost grab plays
    I'm grabbing Ghosts in more basic fashion now, in BCM580.
  • August 29th: Spiral path megabattle, another three plays
    More spiral path fun in BCM579, including a spectacular Ghost grab!
  • August 27th: Spiral path megabattle, another three plays
    There's yet more slaughter in the snow, in BCM578.
  • August 24th: Spiral path megabattle, another three plays
    More spiral path carnage in BCM577.
  • August 22nd: Spiral path megabattle x3
    Back to some movie-making now, and some spiral path megabattling! See BCM576.