If you're looking to get more fun out of campaign mode for the original Halo, and also Halo 3, ODST and Reach, you're in the right place because there are over a million words of cyborg-happy yammering here. In particular, for the original there's a massive section of fun backed up by hundreds of movies. So come on in and get a bit of red mist worked up under your visor! To help get you started, here are some random pictures from articles on the site. Click to enlarge, or click a caption to jump to the relevant page.
Latest updates
- March 25th: Pyramid base battle
See my new article Pyramid base battle and associated movie BCM561. More to come on this! - March 22nd: Freaky dropped plasma
Check out a plasma grenade oddity, in BCM560. - March 19th: Pyramid descent fight x2
Yet another two plays, in BCM559, including a novel play up on the spine! - March 18th: Pyramid descent fight x2
Another two plays, in BCM558. - March 16th: Pyramid descent fight x2
Two more plays of that last set-up, in BCM557. - March 15th: Pyramid descent fight
Featuring another use of the anti-spawn door trick, see my new article Pyramid descent fight and associated movie BCM556. - March 9th: Control room, setting up with the anti-spawn door trick
Part 7 of my control room coverage: BCM555. Plus I've updated my article. - March 7th: Anti-spawn door trick
Check out my new article Anti-spawn door trick, and associated movie BCM554! - March 3rd: Control room, critical point on setting up for Elite fun
There's something critical I've only just realized about setting up for Elite fun in the control room. My corrective addendum BCM553 explains. - March 1st: Control room set-up modifying and more Elite fun
Part 5 of my control room coverage: BCM552, including a fuel rod jamboree at the end! - February 23rd: Control room fun with an Elite
Part 4 of my control room coverage: BCM551. Also I've updated my article a bit. - February 19th: Control room glass shattering fun
Part 3 of my control room coverage: BCM550. I've also now posted an article on the control room (though I may add a bit more to it later). - February 15th: Control room mini-Halo exploration and fun
Part 2 of my control room coverage: BCM549. - February 12th: Control room exploration
Presenting my first ever Two Betrayals movie, BCM548. - February 2nd: Freakiness and fun #33
My 33rd 'freakiness and fun' movie is here: BCM547. - January 29th: Rejoined landing battles on Legendary
In BCM546 I step things up to Legendary, showing six battles. I've also updated my Rejoined landing battle article to include advice about using Legendary. - January 25th: Musical carnage on the beach
Continuing the topic, in BCM545 I cover some set-up tips and enjoy some glorious battling to music. - January 23rd: Rejoined landing battle
Further on the SC landing battle, see my newly revised and expanded article Rejoined landing battle plus accompanying fun-filled tutorial BCM544. - January 19th: More SC landing battles
My sequel BCM543 is out, plus I've posted an article. - January 15th: SC landing battles
Time to hit the beach, in BCM542. - January 12th: Stunting with Stacker
The coverage concludes with BCM541, plus I've updated my article to cover the new set-up method. - January 8th: Second ramp and stunt work
The coverage continues with BCM540, and I've also posted an article. - January 5th: Light-bridge area descent
Beginning my coverage of an excellent classic trick, BCM539 shows how to descend to the bottom of the light-bridge area using the first ramp. - January 1st 2025: Two articles posted
In association with a sequence of ten movies produced in the latter part of 2024, I've now belatedly created two articles: Tree in a Warthog and Snow machines. - December 28th: Tackling the start in T&R yet again
More T&R fun in BCM538, plus I've posted an article. - December 26th: Tackling the start in T&R again
Using Legendary now: BCM537. - December 24th: Tackling the start in T&R
Sniping and more, in BCM536. - December 20th: Main shaft speed descents
Speedy descent work is the theme of part six, BCM535. - December 17th: Main shaft descent, Marines to the bottom
In part five, BCM534, there are glorious descents achieved in the hog, for me and the boys. I've also revised my article in light of this latest progress. - December 14th: Main shaft descent, side alcoves
In part four I go visiting alcoves. Check out BCM533. - December 11th: Main shaft descent, bail targets and more
Part three is here: BCM532, focusing on places to bail to. - December 7th: Main shaft descent, hog focus
The descent work continues in BCM531, this time focusing on hog use. - December 5th: Silent Cartographer, main shaft descent
Doing some work in a level other than AOTCR for once, BCM530 begins my movie coverage of descending into the main shaft in SC. Also I've considerably revamped and expanded my old article on the topic - and I expect to add a bit more later as I work on further aspects. - December 1st: Two articles updated
Just to mention, I've finally got around to adding pictures to two old articles, plus I've updated the text a bit. See Rearranging the furniture and New toys in the first ground battle. There may yet come a day when all my articles have pictures, but it's going to take a while! - November 30th: More teleporting business
The teleporting continues in BCM529, and I've also added a bit to my article. - November 26th: Dropship Ghost teleport trick
Check out my new article and associated new movie BCM528.